SAFETY
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Coronavirus Update
Guest/Park Safety & Care
March 2020
As a community of parks, the well-being and safety of our guests and team members is our first priority. The following are actions we are taking companywide in light of the coronavirus (COVID-19) news.
CircusTrix, LLC Department of Risk Management and Safety have been working closely with local health organizations to plan for and monitor the situation. We are also closely monitoring CDC guidance and will provide prompt updates should the situation change.
In line with guidance provided by the health authorities, we have further reinforced our cleanliness measures, including but not limited to:
- Increased daytime cleaning to sanitize all high-frequency touchpoints more often in addition to regular cleaning procedures.
- Nightly cleaning that sanitizes trampolines, foam, and all attractions.
- Ensuring hand sanitizing stations are filled and available to guests.
For more information on preventative measures, health updates and additional information about COVID-19, please visit the CDC (Center of Disease Control) website, here: HTTPS://WWW.CDC.GOV/CORONAVIRUS
COURT RULES
For Your Safety
Always
- Always participate at your own risk. Flips and other tricks can be dangerous
- Always remove street shoes and wear park approved grip socks
- Always empty your pockets entirely before jumping. Remove all jewelry including earrings, necklaces, and rings. No belt buckles, keys, or key chains
- Always walk on and off the courts.
- Always be in control of your body at all times. No aggressive behavior
- Always master the fundamentals of single trampoline jumping before moving onto more advanced skills, such as aerial or flipping type skills
- Always land on two feet. Bend your knees to stop your bounce
- Always bounce on the center of the trampoline
- Always land on the closest trampoline when bouncing and flipping off of trampoline side walls
- Always be aware of those around you and jump with people that are of similar age/size
- Always prevent collisions
- Always follow all park rules and Team Member instructions
Do Not
- Do not sit or lie down
- Do not land on safety pads
- Do not land on your head or neck
- Do not try dangerous tricks
- Do not double bounce or affect another jumper’s bounce in anyway
- Do not double flip
- Do not do more than two single flips in a row
- Do not have anything in your mouth while jumping (gum, candy, food, drink, etc.)
- Do not run or race across the trampoline courts
- Do not push or tackle
- Do not touch any perimeter netting or top pads
- Do not throw balls at another jumper’s head or neck area
- Do not wear wet clothes or unapproved body paint
- Do not jump if a Team Member is not present
- Do not take unnecessary risks
- Do not jump from trampolines to decking
- Do not dive headfirst into foam pits
- Do not attempt gainers
“I just wanted to jump on a trampoline and flip into a foam cube pit and feed my inner child!”
Vivian C., Stanford, CA
Guest Responsibility
FOR YOUR SAFETY
GUEST INFORMATION
Everyone that enters a court or activity must have completed and signed a valid waiver
Guests/Participants that are under 18 must have it completed and signed by their parent, legal guardian, or someone with power of attorney
Prior to participating, all guests and accompanying adults assume full responsibility to ensure the following:
- Everyone’s waivers are properly executed
- Everyone has viewed the rules
- Everyone has read the rules signs posted
- Everyone must have valid jump or activity time before entering any trampoline court or activity
- Everyone completely understands and agrees to follow all rules and Team Member instructions
- Everyone is in good health without restrictions
- Everyone’s personal items such as eye wear, hearing aids, braces, prosthetic devices, watches, phones, cameras, are secure, impact resistant and suitable for use in a demanding sports environment
- Everyone is aware of those around you. It is your responsibility to avoid others
- No guns, knives, sharp objects, or weapons of any kind are allowed on premises
- Remember your physical limitations
- Follow all posted rules and directions given by staff members
- No one under the influence of drugs or alcohol is allowed
GENERAL INFORMATION
- Serious injury, paralysis or death can occur even if all rules are followed
- Activities and dodgeball games may involve individuals of different sizes, ages, and abilities. Participate at your own risk
- Guests and accompanying adults assume full responsibility for their actions and conduct
- Guests and accompanying adults must follow all park rules and Team Member instructions at all times
- Guests and accompanying adults assume full responsibility to ensure that personal property including cameras and cell phones are not lost, stolen or damaged
- Team Members reserve the right to relocate guests and accompanying adults to a different court, activity or area at any time
- Non compliance to rules or Team Member instructions may result in the loss of access privileges
- Wear park approved grip socks
- Follow all weight, height and/or age restrictions posted
Arena Information
FOR YOUR SAFETY
- Safety signs are posted throughout the park. Our staff will gladly remind you of these rules should you happen to “forget” while flying.
- Flight Crew members are stationed throughout the arena to enforce safety rules. They also assist in the event of injury.
- Routine safety inspections are conducted to ensure that all equipment is in proper condition.
- We aim to cover all springs between trampoline mats to help prevent accidents.
- All posts in the arena have padded coverings to protect participants from injury.
- Arena netting is strategically placed to separate attractions and safeguard steel framework.
- Our foam pits are engineered to ensure that jumpers enjoy a clear pathway to the foam. All foam is regularly cleaned and circulated.
- Our trampoline mats, pads, and decking surfaces are cleaned and disinfected daily.
“OMG, this place is so fun, and if you plan to have an event here, they have that down to a science. Very well organized and managed. Oh and did I mention how much fun it is! Bounce, bounce, flip-flip bounce!”
Marc G.
Attraction Rules
Play at your own risk and for your own safety always follow all park rules!
AUGMENTED CLIMBING RULES
ALWAYS
Always ensure that a maximum of two people are on the wall at once
Always land feet first
Always tie back and secure long hair
Always remove loose items, including jewelry, watches, scarves and drawstrings
Always be in control of your body at all times
Always descend in a controlled manner
Always be aware of others around you
Always ensure you meet the weight requirements: 40 lbs. – 250 lbs. (18 kg – 113 kg)
Always follow all park rules and Team Member instructions
Always wear grip socks
DO NOT
Do not land on head, neck or stomach
Do not hang upside down
Do not climb directly above or below another guest
Do not attempt any skill or activity outside of your own personal limitations, abilities or skill level
Do not climb if a Team Member is not present
Do not participate if you have any injuries to back, neck, shoulder, arm, or broken bones
Do not participate if you have heart problems
Do not climb to the extent that your feet are more than 8 feet off the ground
Do not rough house or horseplay in the climbing area
AUGMENTED JUMP RULES
ALWAYS
Always stay within your abilities
Always have only 1 player per trampoline
Always keep the area between the trampoline and the screen clear during a game
Always use at your own risk
Always follow all park rules and Team Member instructions
DO NOT
Do not touch the Augmented Jump screen
BASH BALL ARENA RULES
ALWAYS
Always empty your pockets before attempting. NO sharp objects or devices (cameras, phones, etc.)
Always follow all park rules and Team Member instructions
Always remove street shoes and wear grip socks
Always only one participant per ball
Always maintain control of your ball at all times. Maintain a safe speed
Always remain upright in the ball. Becoming inverted can cause injury to the head and neck area
Always participate at your own risk
Always sit down in ball if you would like to stop and exit
Always ensure you meet the height and weight requirements: 46” or taller and maximum weight 250 lbs. (18 kg – 113 kg)
DO NOT
Do not rough house or aggressively bump other
Do not have anything in your mouth (gum, candy, food, etc.)
Do not exit ball until directed to do so by a Team Member
BATTLE BEAM RULES
ALWAYS
Always stay in control of the jousting stick
Always be paired with competitors of like sizes
Always stay within your set of markers on the beam
Always stop play when your body touches the foam
Always last person standing wins
DO NOT
Do not hit competitor in the head, face, neck or groin
Do not spear or jab
Do not dive or land on your neck or stomach
Do not step outside your set of markers on the beam
Do not flip off beam
Do not swing the jousting stick above the head
Do not intentionally throw jousting pole
Do not hit your opponent once they are down
Do not run toward your opponent
BUNGEE TRAMPOLINE RULES
ALWAYS
Always wear a harness
Always ensure harness fits properly
Always jump straight up and down and not front to back
Always land on your feet
Always remove shoes and wear park grip socks
Always follow all park rules and Team Member instructions
Always jump only when instructed to do so by a Team Member
Always remove jewelry and sharp objects
Always empty your pockets
Always land feet first and knees apart
Always be in control of your body at all times
Always use attraction at your own risk
Always tie back and secure long hair
Always exit the attraction when finished
DO NOT
Do not land on your head or neck
Do not put on your own harness
Do not walk under jump poles
Do not remove the harness yourself
Do not double flip
Do not attempt maneuvers beyond your skill level
Do not sit or lie on the court. If you are tired and need to rest, you must exit the court
Do not participate if a Team Member is not present
Do not wear wet clothes or unapproved body paint
Do not have anything in your mouth (gum, candy, food, etc.)
Do not push, tackle or engage in horseplay of any kind
CHALLENGE PIT RULES
ALWAYS
Air Bags – Always land as flat as possible on your back or bottom
Foam Pits – Always land feet first and knees apart
Always be in control of your body at all times
Always be aware of those around you and nearby obstacles at all times
Always perform at your own risk.
Always tie back and secure long hair
Always remove street shoes and wear grip socks
Always remove loose items such as jewelry, watches, scarves and drawstrings
Always follow all park rules and Team Member instructions
DO NOT
Do not land on your head or neck
Do not dive or pencil dive
Do not attempt flips or advanced aerial maneuvers
Do not hang upside down
Do not push, tackle, or engage in horseplay of any kind
Do not attempt any skill or activity outside of your own personal limitations, abilities or skill level
Do not make contact with other guests or staff
Do not climb or make contact with any part of the support structure
Do not enter if a Team Member is not present
CLIMB RULES
ALWAYS
Always raise your hand when you are ready to be clipped in or out of a belay
Always wait for a Team Member to clip and unclip you from a belay
Always raise your hand when you need help
Always be aware of your surroundings
Always let go of the wall and sit back in your harness with your feet against the wall, when you are ready to come down
Always stand outside of landing zones
DO NOT
Do not climb unless you are wearing a harness and a Team Member has clipped you into a belay
Do not clip or unclip your own belay. Always ask a Team Member for help
Do not operate any of the belays or activities without assistance
Do not stand in or run through landing zones
Do not hold on to the wall when coming down. Let go of the wall and sit back in your harness
Do not hang upside down
COURT RULES
ALWAYS
Always participate at your own risk. Flips and other tricks can be dangerous
Always remove street shoes and wear park approved grip socks
Always empty your pockets entirely before jumping. Remove all jewelry including earrings, necklaces, and rings. No belt buckles, keys, or key chains
Always walk on and off the courts.
Always be in control of your body at all times. No aggressive behavior
Always master the fundamentals of single trampoline jumping before moving onto more advanced skills, such as aerial or flipping type skills
Always land on two feet. Bend your knees to stop your bounce
Always bounce on the center of the trampoline
Always land on the closest trampoline when bouncing and flipping off of trampoline side walls
Always be aware of those around you and jump with people that are of similar age/size
Always prevent collisions
Always follow all park rules and Team Member instructions
DO NOT
Do not sit or lie down
Do not land on safety pads
Do not land on your head or neck
Do not try dangerous tricks
Do not double bounce or affect another jumper’s bounce in anyway
Do not double flip
Do not do more than two single flips in a row
Do not have anything in your mouth while jumping (gum, candy, food, drink, etc.)
Do not run or race across the trampoline courts
Do not push or tackle
Do not touch any perimeter netting or top pads
Do not throw balls at another jumper’s head or neck area
Do not wear wet clothes or unapproved body paint
Do not jump if a Team Member is not present
Do not take unnecessary risks
Do not jump from trampolines to decking
Do not dive headfirst into foam pits
Do not attempt gainers
DODGE ATTACK RULES
ALWAYS
Always remove street shoes and wear the park grip socks
Always empty your pockets and tie long hair back
Always report any concerns about the equipment to a Team Member
Always follow all court rules and Team Member instructions
Always loosen up with exercises and stretches and practice being in control of your bounce before using Dodge Attack
Always jump so you land with both feet at the same time
Always participate one at a time
Always rest on the platforms if you need to take a break
Always, children under 7 must be supervised by an adult
DO NOT
Do not double flip, triple flip or attempt gainers
Do not distract other Guests while they are using Dodge Attack
Do not attempt any activity beyond your skill level
Do not wear loose clothing or anything that has a hard or sharp point
DODGEBALL GAME RULES
Each team begins the game with an equal amount of balls & players
Two teams start on opposite back walls
Play begins when a Team Member signals to start
To eliminate a player, you must hit him/her with a ball or catch a ball he/she has thrown
First team to completely eliminate the opposing players team wins
NO head shots or any unsportsmanlike conduct – THIS IS AN INSTANT OUT
If you are hit – YOU ARE OUT
If a ball you throw is caught – YOU ARE OUT
If you cross the center line – YOU ARE OUT
If the referee calls you out – YOU ARE OUT
Once a ball hits a non-human object IT IS DEAD
You may deflect a ball coming towards you by using a ball in your hands
Once you are out, you may return to the line and wait for the next game
Players are allowed to retrieve a ball from the trampoline line dividing each side
No suicide throws
If a teammate catches an opposing player’s throw, one teammate who has been out the longest may return to the game
A player hit in the head while ducking or dodging is out
You may block a throw with a ball you are holding, however, you are still out if: The hit causes you to drop the ball, The ball deflects off the the ball you are holding and still hits you and, Your teammate blocks a hit but it deflects off your teammate ball and hits you
Tournament and league play are subject to rule changes
Once a player is hit they must exit the court
Each game has a time limit
Always follow all park rules and Team Member instructions
DODGEBALL RULES
ALWAYS
Always follow all park rules and Team Member instructions
Always watch for cross traffic
Always stay off of the tops of all vertical trampoline beds
Always be aware of age and size of others playing dodgeball
Always exit the court when you are out
DO NOT
Do not throw a ball past the dividing court line
Do not throw at the head
Do not exceed maximum court capacity
Do not fight, rough play or be overly aggressive
Do not sit or lie on the trampoline courts
Do not throw or kick the ball if you are out of play
Do not double bounce
Do not dive for the ball or block a ball
Do not kick the dodgeball
DROPPING PLANKS RULES
ALWAYS
Always go one person at a time
Always be aware of those around you
Always empty your pockets entirely
Always control your speed to each plank
Always use your feet to run across entire obstacle
Always keep your face forward
Always attempt to cross the entire length of the planks
Always follow all park rules and Team Member instructions
DO NOT
Do not land on your head or your neck
Do not dive head first into the dropping planks
Do not hold onto the wall to balance yourself
Do not sit on the dropping planks
Do not climb underneath the planks
Do not dive across dropping planks
Do not try to tumble across the planks
Do not continuously bounce on a single plank
Do not push, tackle, or engage in any horseplay of any kind
TRAPEZE RULES
ALWAYS
Always only one person on the Fly Bar Trapeze
Always confirm previous guest has exited the foam pit before starting
Always let go of the Trapeze on the first swing out
Always launch from the swing from the swing on the first swing over the foam pit
Always remove jewelry, sharp objects and empty your pockets
Always land feet first and knees apart
Always remain in control of your body at all times
Always perform tricks and flips at your own risk
Always exit promptly using the closes designated exit
DO NOT
Do not attempt to sit, stand or hang by your knees on the trapeze
Do not swing backward toward the platform
Do not stand directly behind the trapeze while in use
Do not dive or pencil dive
Do not land on your head or neck
Do not jump from the platform
Do not attempt maneuvers beyond your skill level
Do not participate if a Team Member is not present
Do not have anything in your mouth (gum, candy, food, etc.)
FOAM PIT/FOAM ZONE RULES
ALWAYS
Always make sure the landing area is clear before jumping into the Foam Zone pit
Always empty your pockets before entering the Foam Zone.
No sharp or unauthorized objects allowed in the Foam Zone
Always perform flips and tricks AT YOUR OWN RISK
Always one guest per lane
Always land feet first and knees apart
Always be in control of your body at all times
Always follow all park rules and the Team Member instructions
DO NOT
Do not land on your head or neck
Do not dive or pencil dive
Do not double bounce or affect another jumper’s bounce in any way
Do not attempt anything beyond your skill level
Do not jump into the Foam Zone pit until the landing area is clear
Do not double flip, back flip, or do forward moving back flips (gainers)
Do not jump if a Team Member is not present
FREE CLIMB RULES
ALWAYS
Air Bags – Always land as flat as possible on your back or bottom
Foam Pits – Always land feet first and knees apart
Always tie back and secure long hair
Always remove loose items, including jewelry, watches, scarves, and drawstrings
Always be in control of your body at all times
Always descend in a controlled manner
Always be aware of others around you
DO NOT
Do not land on head, neck or stomach
Do not dive or pencil dive
Do not hang upside down
Do not climb above another guest
Do not attempt any skill or activity outside of your own personal limitations, abilities or skill level
Do not climb if a Team Member is not present
FREESTYLE DUO RULES
ALWAYS
Always remove street shoes and wear the park grip socks
Always empty your pockets and tie long hair back
Always report any concerns about the equipment to a Team Member
Always follow all court rules and Team Member instructions
Always loosen up with exercises and stretches and practice being in control of your bounce before using Dodge Attack
Always jump so you land with both feet at the same time
Always participate one at a time
Always rest on the platforms if you need to take a break
Always, children under 7 must be supervised by an adult
DO NOT
Do not double flip, triple flip or attempt gainers
Do not distract other Guests while they are using Dodge Attack
Do not attempt any activity beyond your skill level
Do not wear loose clothing or anything that has a hard or sharp point
GLOW WARNING
Specialty lighting and special effects may reduce your ability to judge your position for proper landing. Use extreme caution when participating anytime specialty lighting and special effects are in use
Strobes and flashing lights may adversely affect people that are prone to seizures
Use extreme caution walking on floors, steps, ramps, platforms and pads at all times
A valid waiver is required for all persons entering the park during Glow
HIGH NINE RULES
ALWAYS
Always remove street shoes and wear the park grip socks
Always empty your pockets and tie long hair back
Always report any concerns about the equipment to a Team Member
Always follow all court rules and Team Member instructions
Always loosen up with exercises and stretches and practice being in control of your bounce before using Dodge Attack
Always jump so you land with both feet at the same time
Always participate one at a time
Always rest on the platforms if you need to take a break
Always, children under 7 must be supervised by an adult
DO NOT
Do not double flip, triple flip or attempt gainers
Do not distract other Guests while they are using Dodge Attack
Do not attempt any activity beyond your skill level
Do not wear loose clothing or anything that has a hard or sharp point
HOOPS RULES
ALWAYS
Always empty your pockets before entering Hoops
No sharp objects or unauthorized objects allowed on court
Always be aware of your landing position
Always land on both feet near the center of the trampoline
Always be in control of your body at all times
Always follow all park rules and Team Member instructions
DO NOT
Do not land on your head or neck
Do not double bounce or affect another jumper’s bounce in any way
Do not attempt anything beyond your ability level
Do not perform flips on Hoops
Do not hang on the rim
Do not bounce off the back wall or netting
Do not touch any part of the basketball backboard or netting
Do not jump if a Team Member is not present
JOUST RULES
ALWAYS
Always stay in control of the jousting stick
Always be paired with competitors of like sizes
Always stay on your Bosu ball
Always stop play when your body touches foam
Always last person standing wins
DO NOT
Do not hit competitor in the head, face or groin
Do not spear or jab
Do not dive or lang on your neck or stomach
Do not step onto a competitor’s Bosu ball
Do not flip off the pedestal
Do not swing the jousting stick above the head
Do not hit your opponent once they are down
LADDER RULES
ALWAYS
Always one person at a time
Always climb up the ladder on all fours
Always avoid falling onto or through the ladder
Always exit the ladder to the side
DO NOT
Do not dive or land on head, neck or stomach
Do not flip or attempt tricks
Do not go through or between the rungs
Do not stand up on the ladder
Do not push, pull, spot or throw objects at someone on the ladder
LOG ROLL RULES
ALWAYS
Always participate one person at a time
Always work to keep your balance while moving across the log
Always land feet first, knees apart
Always exit promptly when your turn is over
DO NOT
Do not land on your head, neck or stomach
Do not flip or attempt tricks off the Log Roll
MEGA LAUNCH RULES
ALWAYS
Always remove shoes and wear park grip socks
Always follow all park rules and the Team Member instructions
Always remove jewelry and sharp objects and empty your pockets
Always remain in control of your body at all times
Always tie back and secure long hair
Always use a mat and return it following your slide
Always slide feet first on your back, or head first on your stomach
Always slide one person at a time
Always exit the landing are as quickly as possible
Always wait for the landing area to clear before sliding
DO NOT
Do not land on your head or neck
Do not flip
Do not attempt any skill or activy beyond your limitations or abilities
Do not insert feet into the hand-hold grips on the mat
Do not “piggy-back” or double-up guest on a mat
Do not climb onto the slide landing area from the common area
Do not grab side walls with your hands or slow yourself with your feet
Do not have anything in your mouth (gum, candy, etc.)
Do not jump if a Team Member is not present
Do not push, tackle, race or engage in horseplay of any kind
Do not wear wet clothes or unapproved body paint
MONKEY BARS RULES
ALWAYS
Always remove shoes and wear grip socks
Always empty your pockets entirely
Always remove jewelry or any sharp objects
Always be aware of those around you
Always control your descent
Always land feet first, knees apart
Always one person on Monkey Bars at a time
Always follow all park rules and Team Member instructions
DO NOT
Do not land on your head or neck
Do not dive or pencil dive
Do not attempt any skill or activity outside of your personal limitations, abilities, or skill level
Do not have anything in your mouth (gum, candy, etc.)
Do not push, tackle, or engage in horseplay of any kind
Do not participate if a Team Member is not present or if another person is using at the same time
NINJA TRAINER RULES
ALWAYS
Air Bags – Always land as flat as possible on your back or bottom
Foam Pits – Always land feet first and knees apart
Always be in control of your body at all times
Always be aware of those around you and nearby obstacles at all times
Always perform at your own risk
Always secure loose hair and drawstrings prior to participation
Always remove street shoes and wear grip socks
Always empty your pockets entirely and remove loose items such as jewelry, watches
Always follow all park rules and Team Member instructions
DO NOT
Do not land on your head or neck
Do not dive or pencil dive
Do not attempt flips or advanced aerial maneuvers
Do not hang upside down
Do not push, tackle, or engage in horseplay of any kind
Do not attempt any skill or activity outside of your own personal limitations, abilities or skill level
Do not make contact with other guests or staff
Do not climb or make contact with any part of the support structure
Do not enter if a Team Member is not present
OCTO LAUNCHER RULES
ALWAYS
Always use the Octo Launcher one person at a time
Always remove street shoes and wear grip socks
Always place one foam cube into launcher before pulling back on the lever
Always use only foam cubes from the foam pit
Always have both feet on the ground when using the Octo Launcher
Always keep your feet shoulder width apart
Always use your hands to pull back on the lever
Always aim over the foam pit
Always aim below the neck when launching at a friend
DO NOT
Do not put your face in front of the Octo Launcher
Do not aim or launch foam at someone standing directly in front of Octo Launcher
Do not launch foam at a guest who has asked you not to hit them
Do not climb or hang on the Octo Launcher
Do not put two or more foam cubes into the launcher at once
Do not use your feet to pull back on the launcher
Do not flip the Octo Launcher around
PERFORMANCE WALL GENERAL INFORMATION
PERFORMANCE TRAMPOLINES:
Have been designed for high performance
Are different than the rest of the trampolines in the park
Are more powerful and produce more bounce
Can propel you higher
Are positioned next to the wall which creates the opportunity to walk the wall
Are for guests who have mastered fundamental trampoline skills and are capable of advanced skills while maintaining control of their body at all times
WANT TO GIVE THE PERFORMANCE AREA A TRY?
HERE’S WHAT YOU NEED TO KNOW.
You must be confident in and demonstrate your ability to do a back drop
This area is not designed for first time guests or guests with little experience with trampolines
First time guests to the wall should start with the shortest wall before progressing to the higher walls
The objective is to bounce on the trampoline on your back while using your feet to walk the wall
Ensure you are familiar with all of the rules
PERFORMANCE WALL RULES
ALWAYS
Always follow all park rules and Team Member instructions
Always one person per trampoline at a time
Always sit and stand only in designated areas
Always check the trampoline below before coming down off the wall
Always land on your bottom (seat drop) or back (back drop) when returning to the trampoline from the top of the wall
Always announce your intent to return to the trampoline below before leaving the wall above
Always walk up the wall using your feet to get to the top
Always remain in control of your body at all times
Always be aware of those around you at all times
Always perform at your own risk
Always remove street shoes and wear grip socks
DO NOT
Do not land on your feet, head, neck or stomach
Do not jump off the wall onto the ground below
Do not jump onto a trampoline already in use by another guest
Do not jump or launch off the top of the wall feet first
Do not perform flips or tricks
Do not attempt any skill or activity outside of your personal limitations, abilities or skill level
Do not climb or jump directly up to the top of the walls. The wall is designed for walking the wall to the top
Do not jump on the trampolines or use the wall without an authorized Team Member present
RINGS RULES
ALWAYS
Always one person at a time
Always swing from ring to ring, start to end
Always land feet first
DO NOT
Do not land on head, neck or stomach
Do not hang upside down
Do not flip or attempt tricks on the rings
Do not run at any time
ROPES COURSE RULES
PLAY AT YOUR OWN RISK
ALWAYS
Always follow all park rules, Team Member instructions, and stickers
Always wear secure shoes that do not have open toes or open heals
Confirm laces are tied
Always wear a properly fitting harness
Always empty your pockets and remove all loose objects like cameras, cell phones, glasses, etc.
Always only 1 guest per element at a time
Always keep the redundant sling in front of you and between your shoulders
Always know your physical limitations and stay within them
DO NOT
Do not take your cell phone or any other loose item with you on the Ropes Course
Do not have anything in your mouth (gum, candy, food, etc.)
Do not run, jump, hang or engage in horseplay
Do not touch the overhead tracking system, tamper with the harness or redundant sling line
SILKS RULES
ALWAYS
Always remove street shoes and wear grip socks
Always follow all park rules and Team Member instructions
Always remove jewelry and sharp objects
Always empty your pockets
Always land feet first and knees apart
Always be in control of your body at all times
Always perform tricks at your own risk
Always control your decent from the silk to the foam below
DO NOT
Do not land on your head or neck
Do not dive or pencil dive
Do not tie knots in the silks
Do not climb higher than the top of the silk
Do not attempt maneuvers beyond your skill level
Do not participate if a Team Member is not present
Do not slide down silks
Do not have anything in your mouth (gum, candy, food, etc.)
Do not push, tackle or engage in horseplay of any kind
SKY NINJA RULES
ALWAYS
Always remove jewelry, scarves, watches, objects from pockets, large buckles or any other loose objects or clothing before participation
Always tie back and secure long hair back
Always follow all park rules and Team Member instructions
Always be aware of your surroundings
Always wait for a Team Member to clip/unclip you from the course
Always continue to move forward through the course
Always call for a Team Member if you need assistance
Always wait for the guest in front of you to complete an element before starting
DO NOT
Do not participate unless you are wearing a harness and clipped into the course
Do not return to an element behind you
Do not take food or drinks onto the course
Do not clip/unclip yourself form the course, always ask a Team Member for help
Do not come into contact with any other guest on the course
WEIGHT & HEIGHT REQUIREMENTS
All participants must be at least 5 feet tall and weigh less than 260 pounds.
SKY TOWER RULES
ALWAYS
Always follow all park rules and Team Member instructions
Always remove street shoes and wear grip socks
Always remove jewelry and any other sharp objects
Always wait for a Team Member to be present before using Sky Tower
Always one person at a time
Always maintain control of your body at all times
Always be aware of others around you
Always wait for others to exit the landing area before jumping
Always land on your back or your bum
Always exit the foam promptly
DO NOT
Do not land on head neck or stomach
Do not dive or pencil dive
Do not flip
Do not jump from the top and land on the platform or ground
Do not getting a running start at the top of the tower
Do not linger in the fall areas
Do not participate if a Team Member is not present
Do not jump if other guests are present in the landing area
SLACK LINE RULES
ALWAYS
Always empty your pockets before attempting attraction.
No sharp objects or devices such as cameras or phones are allowed
Always be courteous to those in front of and behind you.
Always one person at a time
Always enter from the platform
Always balance on the slack line using your feet
Always exit the slack line to the side
Always confirm the previous guest has exited before using the slack line
Always use the support rope if one is available
DO NOT
Do not push, shove or engage in horseplay
Do not land on head, neck or stomach
Do not flip on or off the slack line
Do not straddle or attempt to sit on the line
Do not run at any time
DUNK YARD RULES
ALWAYS
Always empty your pockets before entering Slam. No sharp or unauthorized objects allowed on court
Always attempt dunks/shots at YOUR OWN RISK
Always one person per lane
Always be aware of your landing position
Always land on both feet near the center of the trampoline
Always be in control of your body at all times
Always follow all park rules and Team Member instructions
DO NOT
Do not land on your head or neck
Do not double bounce or affect another jumper’s bounce in any way
Do not attempt anything beyond your ability level
Do not perform flips on Slam
Do not hang on the rim
Do not bounce off the back wall or netting
Do not touch any part of the basketball backboard or netting
Do not jump if a Team Member is not present
SOFT PLAY RULES
ALWAYS
Always supervise your children
Always remove street shoes and wear grip socks
Always follow all park rules and Team Member instructions
Always observe all minimum and maximum height and age requirements
Always slide one at a time in a forward seated position, feet first
Always notify management of any problems or concerns
DO NOT
Do not push or rough-house
Do not climb on or up the slide
Do not land on your head or neck
Do not participate if a Team Member is not present
Do not bring food, gum or beverage onto the play area
Do not slide head first on slides
Do not have 2 or more people sliding together
Do not run in the play area
Do not bring toys into the play area
Do not play if the equipment is wet
Do not wear loose-fitting clothing, hoodies, dangling or loose jewelry
STUNT AIRBAG RULES
ALWAYS
Always land on back/bottom or as flat as possible
Always aim for the center of the airbag when jumping
Always stay in designated lanes
Always exit promptly using the closest designated exit after landing
Always exit as instructed by a Team Member
Always be aware of those guests around you
Always remove jewelry or any sharp objects
Always empty pockets before jumping
DO NOT
Do not perform back flips or gainers
Do not land on your head or neck or face first
Do not dive or pencil dive or belly flop
Do not jump until instructed by a Team Member
Do not jump if airbag alarm is sounding
Do not jump is airbag is deflated
Do not jump until previous jumper has exited the airbag
STUNT FALL RULES
ALWAYS
Always follow all park rules and Team Member instructions
Always remove street shoes and wear grip socks
Always remove jewelry and any other sharp objects
Always wait for a Team Member to be present before using Stunt Fall
Always one person at a time
Always land on the airbag on your back or your seat
Always exit the airbag promptly
DO NOT
Do not dive or pencil dive
Do not land on your feet
Do not land on your head, neck or stomach
Do not jump from the top and land on the platform or ground
Do not perform flips or tricks
Do not jump if another guests is in the landing area
Do not push, tackle or engage in horseplay of any kind
Do not have anything in your mouth (gum, candy, etc.)
STUNT ZONE RULES
ALWAYS
Always remove street shoes and wear grip socks
Always empty your pockets entirely
Always walk on and off the court
Always be aware of those around you and jump with people who are of a similar age/size
Always follow all park rules and Team Member instructions
Always follow the route indicated by the colored arrows
Always discontinue jumping if a guest enters your trampoline space until the guest has exited your space
Always check for other guests before coming down from a structure
DO NOT
Do not land on your head or neck
Do not double bounce or effect another jumper’s bounce in any way
Do not jump off an obstacle unless you can jump onto it without using your hands
Do not jump off any structure that is taller than you
Do not attempt any flips, tricks or stunts or activity outside of your personal limitations, abilities, or skill level
Do not have anything in your mouth (gum, candy, etc.)
Do not sit or lie on any part of the court or structures. If you are tired and need to rest, you must exit the court
Do not push, tackle, race, or engage in horseplay of any kind
Do not wear wet clothes or unapproved body paint
Do not double flip off a structure
Do not do more than two single flips in a row
Do not jump if a Team Member is not present
SUPER TRAMP RULES
ALWAYS
Always remove street shoes and wear the park grip socks
Always follow all park rules and Team Member instructions
Always remove jewelry, sharp objects and empty your pockets
Always remain in control of your body at all times and stay within your skills and abilities
Always jump only one at a time
Always keep your feet together when bouncing up and coming down so that both feet land on the trampoline
Always tie long hair back in a ponytail or bun
DO NOT
Do not land on your head or neck or stomach
Do not attempt any skill or activity beyond your limitations or abilities
Do not push tackle, race or engage in horseplay of any kind
Do not double-flip or do more than two single flips in a row
Do not have anything in your mouth (gum, candy, etc.)
Do not wear wet clothes or unapproved body paint
Do not bounce while holding a child
SWAYING TOWER RULES
ALWAYS
Always remove street shoes and wear grip socks
Always empty your pockets
Always be aware of those around you
Always land feet first and knees apart
Always one person at a time
Always exit the foam promptly when your turn is over
Always follow all park rules and Team Member instructions
DO NOT
Do not land on your head or neck
Do not dive or pencil dive
Do not climb up or sit on top of the towers
Do not play under the towers
Do not attempt any skill or activity outside of your personal limitations, abilities or skill level
Do not have anything in your mouth (gum, candy, etc.)
Do not push tackle or engage in horseplay
Do not participate if a Team Member is not present
SWING RULES
ALWAYS
Always only one person at a time on the swing
Always confirm the previous guest has exited the foam pit before swinging
Always stay seated in the swing at all times before launch
Always sit on the swing facing forward
Always launch from the swing on the first swing over the foam pit
Always remove jewelry, sharp objects and empty your pockets
Always land feet first and knees apart
Always remain in control of your body at all times
Always perform tricks at your own risk
Always exit promptly using the closest designated exit
DO NOT
Do not attempt to stand or hang by your knees on swing
Do not swing backward toward the platform
Do not stand directly behind the swing while in use
Do not dive or pencil dive
Do not jump from the platform
Do not attempt maneuvers beyond your skill level
Do not participate if a Team Member is not present
Do not have anything in your mouth (gum, candy, food, etc.)
TARGET ZONE RULES
ALWAYS
Always follow all park rules and Team Member instructions
Always keep axes inside the throwing area
Always keep an eye on the axes
Always one axe per player, per target at a time
Always inform Team Members of any loose targets
Always be aware of those around you
DO NOT
Do not throw axes until each person is ready and alert
Do not bring food or beverages into the throwing area
Do not flip the axes or throw them at anything other than the target
Do not retrieve axes until each person has thrown
THROWDOWN RULES
Objective is to shoot the ball into your opponents goal
Each game is scored 1 point per goal
The first participant to reach 5 is the winner of the match
Participant on defense is encouraged to defend their goal
The match winner may take on the next opponent until they lose
ALWAYS
Always empty your pockets before jumping. NO sharp objects or devices (cameras, phones, etc.)
Always only one participant per trampoline bed
DO NOT
Do not attempt any flip maneuvers in this attraction
Do not intentionally jump into netting or climb center divider
Do not intentionally throw the ball at your opponent
NONCOMPLIANCE MAY RESULT IN LOSS OF PRIVILEGES
KID’S COURT RULES
ALWAYS
Always supervise your child from the platform area
Always follow all park rules and Team Member instructions
Always encourage your child to stay in his/her own space
DO NOT
Do not play in the Kid’s Court if you are over 6 years of age.
Do not leave your child unsupervised
Do not perform flips or tricks
Do not roughhouse in this area
KIDS FOAM RULES
ALWAYS
Always land feet first
Always respect others in the area
Always be in control of your body at all times
Always empty pockets before playing in the foam
Always follow all park rules and Team Member instructions
DO NOT
Do not participate in the Kid’s Foam if you are more than 6 years old.
Do not land on your head or neck
Do not dive or pencil dive
Do not jump into the Kid’s Foam until the landing area is clear
Do not do any flips
Do not play in this area if a Team Member is not present
TOPPLE RUN RULES
ALWAYS
Always go one person at a time
Always be aware of those around you
Always empty your pockets entirely
Always control your speed as you run across the topple run
Always use your feet to run across entire obstacle
Always keep your face forward
Always attempt to cross the entire length of the topple run
Always follow all park rules and Team Member instructions
DO NOT
Do not land on your head or your neck
Do not dive head first into the topple run
Do not sit on the topple run
Do not climb underneath the topple runs
Do not jump past the first topple run to the second
Do not continuously bounce on the topple run
Do not jump backwards once on the topple run
Do not push, tackle, or engage in any horseplay of any kind
TUG OF WAR RULES
HOW TO PLAY
The first player to touch the ground or land in the foam is out
Remain standing and keep the rope above your knees while pulling
Keep both feet on the ground
Keep the rope under your arm, not over your shoulder or wrapped around your arm
DO NOT
Do not dive or land on head, neck or stomach
Do not pull the rope hand over hand
Do not sit down while pulling
Do not flip or attempt tricks into the foam
Do not wrap the rope around your arm
Do not fall on top of another guest in the foam pit
UNDERMINER RULES
ALWAYS
Always go one person at a time
Always be aware of those around you
Always empty your pockets entirely
Always control your jump to each underminer
Always use your hands and your feet to balance yourself on the underminer
Always keep your feet shoulder width apart and your knees slightly bent
Always jump from the bottom platform of underminer
Always try to get across without falling into the pit
Always follow all park rules and Team Member instructions
DO NOT
Do not land on your head or your neck
Do not dive head first into the underminer
Do not jump passed the first underminer to the second
Do not sit on the underminer
Do not climb underneath the underminer
Do not jump backwards into the underminer
Do not try to do a flip from one underminer to the other
Do not continuously bounce on the underminer
Do not push, tackle, or engage in any horseplay of any kind
VIRTUAL REALITY RULES
ALWAYS
Follow all park rules and Team Member instructions
Wait for a Team Member to help you get started
Be in control of your body at all times
Handle the Virtual Reality equipment with care
Return equipment when your game play is complete
DO NOT
Do not enter the area unless a Team Member is present
Do not Interfere with another Guests’ game play
Do not push, tackle, run or engage in horseplay of any kind
VR ARENA RULES
ALWAYS
Always hold on with both hands when entering and exiting the Omni
Always step onto the rubber anti-slip mat when entering the Omni
Always securely tighten the safety harness around your waist
Always close and lock the Omni ring door
Always follow all safety instructions and rules communicated by the Team Member and the instruction videos
DO NOT
Do not unsecure your safety harness when playing
Do not open the Omni ring door until instructed by a Team Member
Do not exit VR ARENA while wearing the Omni footwear
Do not walk into the Omni area while others are playing
WARPED WALL RULES
ALWAYS
Always one person at a time running the wall
Always use provided exit to return to the ground
Always maintain control of your body at all times
Always remain clear of the runway and fall areas
Always be aware of others around you
DO NOT
Do not land on head, neck or stomach
Do not dive or pencil dive
Do not use the wall at the same time as another person
Do not jump from the top of the wall to the ground or platform
Do not linger in the runway or fall areas
Do not climb if a Team Member is not present
WARPED WALL WARM UP RULES
ALWAYS
Always warm up and stretch out to prepare for your first attempt
Always conquer the shortest wall first and work you way up to the tallest
Always complete at least one test run by going half way up, then put your hands on the wall and walk back down while still facing the wall
Always run at half speed in your warm up
Always place your first foot 12-24 inches from the base wall. Run up the wall like you are taking two stairs at a time. Take as many step as necessary to reach the top without lunging or jumping
Always put your hands on the wall if you can’t make it to the top and put yourself in a plank position. Take little steps, walking down the wall backwards
Always perform on attractions at your own risk
DO NOT
Do not linger in the runway or fall areas
Do not use the wall at the same time as another guest
Do not attempt maneuvers beyond your skill level
Do not participate if a Team Member is not present
Do not have anything in your mouth (gum, candy, food, etc.)
NINJA COURSE RULES
ALWAYS
Airbags – Always land as flat as possible on your back or bottom
Foam Pits – Always land feet first and knees a part
Nets – Land on your back or bum with arms and legs close to you
Always be in control of your body
Always be aware of those around you and nearby obstacles at all times
Always participate at your own risk
Always secure loose hair and drawstrings prior to participation
Always remove street shoes and wear approved grip socks
Always follow park rules and Team Member instructions
Always wait for the Guest in front of you to complete an element before starting
DO NOT
Do not land your head or neck
Do not dive or pencil dive
Do not attempt flips or advanced aerial maneuvers
Do not hang upside down
Do not push, tackle or engage in horseplay of any kind
Do not attempt any skill or activity outside of your own personal limitations, abilities or skill level
Do not make contact with other guests or staff
Do not climb or make contact with any part of the support structure
Do not climb above the course
Do not enter if a Team Member is not present
SLICK SLIDE RULES
ALWAYS
Always remove street shoes and wear grip socks
Always follow all park rules and Team Member instructions
Always remove hats and tie back long hair
Always loose clothing, or tuck it securely into the harness
Always remove jewelry and sharp objects
Always empty your pockets
Always ensure both hands are available to support your ride
Always continue forward motion through the course
DO NOT
Do not carry anything in your hands or have anything in your mouth while on the ride
Do not participate unless you are wearing a harness and clipped into the course
Do not drop items or spit on people below you
Do not participate if the harness doesn’t fit correctly
Do not participate if a Team Member is not present
Do not engage in horseplay of any kind
SPORT COURT RULES
ALWAYS
Always remove shoes and wear park grip socks
Always follow all park rules and Team Member instructions
Always remove jewelry and sharp objects and empty your pockets
Always remain in control of your body at all times
Always be aware of those around you and participate with guests of similar size
Always follow the rules of the game being played and use only the equipment designated by the Team Member
DO NOT
Do not land on your head, neck or stomach
Do not attempt any skill or activity beyond your limitations or abilities
Do not hang on the netting, rims or goal posts
Do not push tackle, race or engage in horseplay of any kind
Do not double-flip or do more than two single flips in a row
Do not throw balls or other equipment used for games at another guest’s head, neck or groin
Do not have anything in your mouth (gum, candy, etc.)
Do not participate if a Team Member is not present
Do not wear wet clothes or unapproved body paint
WIPEOUT (PEDESTALS) RULES
ALWAYS
Always remove street shoes and wear grip socks
Always follow all park rules and Team Member instructions
Always walk on and off court
Always select one court area and remain on the same pedestal for the duration of the Wipe Out attraction time
Always jump over or duck under the inflatable arms
Always remove jewelry and sharp objects
Always empty your pockets
Always land feet first and knees apart
Always be in control of your body at all times
Always be aware of those around you and jump with people who are of similar size/age
Always be aware of the inflatable arms at all times
Always participate at your own risk
DO NOT
Do not dive head first over arms or land on your head or neck
Do not continue if a guest enters your court space
Do not attempt maneuvers beyond your skill level
Do not participate if a Team Member is not present
Do not sit or lie on the court
Do not have anything in your mouth (gum, candy, food, etc.)
Do not push, tackle or engage in horseplay of any kind
Do not touch any perimeter netting or top pads
Do not wear wet cloths or unapproved body paint
Do not double flip
Do not do more than two single flips in a row
Do not climb or hand on the sweeper arms
Do not tackle the sweeper arms and/or main arm
Do not jump on, land or ride the inflatable arms
Do not participate if you have prior medical conditions that could result in injury
WIPEOUT (TRAMPOLINE) RULES
ALWAYS
Always remove street shoes and wear grip socks
Always follow all park rules and Team Member instructions
Always walk on and off court
Always select one trampoline and remain on the same trampoline for the duration of the Wipe Out attraction time
Always jump over or duck under the inflatable arms
Always remove jewelry and sharp objects
Always empty your pockets
Always land feet first and knees apart
Always be in control of your body at all times
Always be aware of those around you and jump with people who are of similar size/age
Always be aware of the inflatable arms at all times
Always bounce in the middle of the trampoline
Always bend your knees to stop your bounce
DO NOT
Do not dive head first over arms or land on your head or neck
Do not double bounce or effect another jumper’s bounce in anyway
Do not continue jumping if a guest enters your trampoline space
Do not attempt maneuvers beyond your skill level
Do not participate if a Team Member is not present
Do not sit or lie on the court trampoline
Do not have anything in your mouth (gum, candy, food, etc.)
Do not push, tackle or engage in horseplay of any kind
Do not touch any perimeter netting or top pads
Do not wear wet cloths or unapproved body paint
Do not flip
Do not climb or hang on the sweeper arms
Do not tackle the sweeper arms and/or main arm
Do not jump on, land or ride the inflatable arms
Do not participate if you have prior medical conditions that could result in injury
ZIPLINE (FOAM PIT) RULES
ALWAYS
Always follow all park rules and Team Members instructions
Always remove jewelry and sharp objects
Always empty your pockets
Always use the Zip Line one person at a time
Always confirm the previous guest has exited before starting
Always be in control of your body at all times
Always wear grip socks
DO NOT
Do not perform flips
Do not land on your head or neck
Do not dive or pencil dive
Do not participate if a Team Member is not present
Do not attempt maneuvers beyond your skill level
Do not leave the platform until the previous guest has exited
Do not attempt gainers
ZIPLINE (AIRBAG) RULES
ALWAYS
Always follow all park rules and Team Member instructions
Always remove jewelry and sharp objects
Always empty your pockets
Always use the Zip Line one person at a time
Always make sure the landing area is clear before leaving the platform
Always be in control of your body at all times
Always wear grip socks
DO NOT
Do not perform flips
Do not land on your head or neck
Do not dive or pencil dive
Do not participate if a Team Member is not present
Do not attempt maneuvers beyond your skill level
Do not leave the platform until the landing area is clear
Do not attempt gainers
“This experience for the first time coming here with the family was so great . Very fun . It’s a nice place to go when you have kids . I recommend it for people that have kids it very fun a great stuff there . I like that they had ice cream there.”
Elizabeth O.
Rockin’ Jump
The Ultimate Trampoline Park ®